Besiege, developed by Spiderling Studios, is a physics based building game in which you construct medieval siege engines to solve puzzles, annihilate armies, and lay waste to immense fortresses and peaceful hamlets.
At its full potential, it is also a mechanical and engineering sandbox of the highest caliber, where almost anything you can imagine is possible! Jet planes, modern tanks, giant spaceships, swashplate helicopters, piston-engined cars - all of these and more can be realised, to an incredible level of visual and physical fidelity.
And with the Level Editor, you can build - and share - environments and challenges to match. Sprawling cityscapes and grand battlefields await those who dare to challenge them.
The Build Surface is a procedural block - it is a panel which can take any shape with three or four corners, and can be bent and curved with Advanced Building.
Creating a build surface is as simple as placing the corners like any other block. Four corners can be placed; you can create a four-sided shape, or you can create a triangle by placing the last corner on top of the first. (read more...)
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