Besiege Wiki
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Welcome to the Besiege Wiki
The player-maintained record of Besiege to which anyone can contribute!
We are currently maintaining 225 articles and 781 images & videos.


About Besiege

Besiege, developed by Spiderling Studios, is a physics based building game in which you construct medieval siege engines to solve puzzles, annihilate armies, and lay waste to immense fortresses and peaceful hamlets.

At its full potential, it is also a mechanical and engineering sandbox of the highest caliber, where almost anything you can imagine is possible! Jet planes, modern tanks, giant spaceships, swashplate helicopters, piston-engined cars - all of these and more can be realised, to an incredible level of visual and physical fidelity.

And with the Level Editor, you can build - and share - environments and challenges to match. Sprawling cityscapes and grand battlefields await those who dare to challenge them.

Featured

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The Build Surface is a procedural block - it is a panel which can take any shape with three or four corners, and can be bent and curved with Advanced Building.

Creating a build surface is as simple as placing the corners like any other block. Four corners can be placed; you can create a four-sided shape, or you can create a triangle by placing the last corner on top of the first. (read more...)



How to Help

Want to help us out? Anyone and everyone can edit and contribute to this wiki!

  • Before diving in, be sure to check the Style Guide (for article standards) and Wiki Rules (for community standards).
  • If you're ready to edit, we have a long Wiki To Do List which needs completing. Whether you're new or old, feel free to dive in!
  • Something wrong? If you find a problem on one of our pages, leave a message on our Discord server or in the talk section, and we'll get to it right away!
Current Build

v1.05-12536

  • Build Surfaces
  • Extended Symmetry System

See Version History.

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